LEOPARD SKIN (2022)

(Peacock) LEOPARD SKIN is an eight episode limited series from Sebastian Gutierrez, perhaps best known for the recent neo-noir series JETT or for the cult comedy ELEKTRA LUXX or a little joke of a film named SNAKES ON A PLANE, depending on the kind of person you are. (I fall in the first camp.)

JETT was known for its supremely hyper-stylized lighting and framing patchwork — segmenting the action to heighten tension as well as to just look cool. As you might imagine, it owes a great deal of debt to Steven Soderbergh’s adaptation of Elmore Leonard’s OUT OF SIGHT with a dash of WILD THINGS. Tellingly, Gutierrez also wrote an episode of the short-lived Karen Sisco spin-off of the film where THE HAUNTING OF HILL HOUSE’s Carla Gugino played Sisco. (It’s worth noting that Gugino and Gutierrez have been entangled for quite some time.)

At first blush, LEOPARD SKIN appears to be a conventional heist-goes-wrong: three ruthless strangers are blackmailed into stealing millions of dollars worth of diamonds by a corrupt judge (an isolated Jeffrey Dean Morgan). They get the diamonds but shit goes sideways, their driver gets shot during the getaway, and they end up at the doorstep of a mansion occupied by an ex (Gugino) and a widow (Gaite Jansen), and the ex just happens to have footage of the widow killing her ex and then blackmails her by requesting that she becomes subservient to her every want.

In other words, it’s all about knowledge, power and sex.

While JETT was dreamlike, LEOPARD SKIN comes across as Lynchian in fashion commercial mode: overly visual and sumptuous, but often also stilted and performative in all the best ways. This is a show that should not exist, and the fact that it’s only available to stream via Peacock is even more mind-boggling, especially since it’s clear that this was not their intended network as the show is not paced for ad-breaks but yet has some of the most disjointed and abrupt ad-breaks, lending an even more surreal atmosphere to the show.

The always-brilliant Kayla Kumari Upadhyaya succinctly stated that “Carla Gugino and Gaite Jansen manage to bring nuance and velocity to a story that doesn’t ever seem to know what it’s doing or why.” LEOPARD SKIN feels groundless but is more interesting for being so. It’s an enigma wrapped in a riddle and is so confounding that you’ll either fall completely in love with it or you’ll find it to be pretentious softcore twaddle. Hopefully, like me, you’ll find it to be the former, but buyer beware.

BATMAN RETURNS (1992) [REDUX]

Why yes, I did briefly write about Tim Burton’s BATMAN RETURNS a few years ago, but I wanted to return to it because I don’t think I said all I had to say about it then. Also, my wife gifted me a Christmas portrait of the reveal of HELL HERE, and it’s one of the best gifts I’ve ever received, by one of my favorite artists — Dijana Granov. This photo does not do it justice: her watercolors and markers lend it a luminosity and vibrancy that feels like the character is reborn, and rightfully so. (Also, my wife framed it properly as a window sill, which is absolute perfection.)

I’ll note that I hate overly demonstrative performances like these being labeled as camp, because no: it’s not. It’s sincere. We all have our breaking points. What affects me about Catwoman and BATMAN RETURNS is her being reborn out of traumatic circumstances, in a new skin, and becomes vengeful because of it, but also stronger — a different person.

When she reacts to hearing her abuser’s name on her answering machine, after literally being killed by him, she flies into a fury that I’ve felt so many times; loud acts of desperation, exacted solely because you don’t know what else to do. And then Selina becomes …..something different, someone different, someone capable of reconciling her strife.

“Honey, I’m home.

Oh, I forgot. I’m not married.”

Favorites of 2022: TV

This was a great year for TV, overstuffed with brilliant finales and new offerings. Sadly, I haven’t had time to watch all that I’ve wanted — I’m still sitting on UNDONE S2, ANDOR, PACHINKO, FOR ALL MANKIND, STATION ELEVEN as well as personal favorites EVIL and much much more — but if I waited to watch everything I wanted in order to pen this, this post would never see the light of day.

BARRY (Season Three)

BARRY so consistently delicately threads drama and action and dark comedy while also being one of the most emotionally draining and enthralling shows on television. Visually it has its own amazing language, which paid off major dividends in 710N and the striking season finale.

BETTER CALL SAUL (Season Six, Part Two)

If there’s any justice in the world, BETTER CALL SAUL will be more influential than BREAKING BAD. Its plotting, action, and character work takes everything they learned from BREAKING BAD (and THE X-FILES, don’t forget Gilligan’s on-the-job training) and finely hones it into a brutal deconstruction of two unconventional misfits.

While so much ink was spilled about the finale, the end of Jimmy’s arc, I found the penultimate episode to be far more affective, as it laser-focuses on how the fallout of Kim’s entanglement with Jimmy has affected her in a way you simply don’t often see portrayed.

BETTER THINGS (Season Five)

“[BETTER THINGS] makes time to luxuriate in life and the little joys: the tranquility of cooking, a brief nap in the park, people-watching, while never turning a blind eye to the harder parts of living, especially when you have to tend to the ever-changing needs of your children and yourself.

No, the show is not a gut-buster; it’s not meant to be. However, it always makes me laugh, and then two minutes later my eyes are welling up.”

While I’ll be forever grateful that FX gave this show five seasons, it feels like a goddamn injustice that — apart from a handful of critics — it mostly came and went unnoticed. It’s such a vivid and singular depiction of home and family and aging that everyone should be exposed to.


DOOM PATROL (Season ?)

Yes, not one, but two DC TV shows on this list. (And, tellingly, no Marvel shows.) Unlike HARLEY QUINN, I was already in the bag for DOOM PATROL having read and loved Grant Morrison’s iconic run, albeit probably later in life than I should have.

However, I was skeptical that they could capture the wild wonder of their world. To some extent, they do not — while it has a far bigger budget than I would expect, it’s still difficult for the show to do justice to a sentient block mirroring Haight-Asbury — but they’re trying their damnedest.

And that’s okay, because the show leans in a different direction. Like HARLEY QUINN, this show doubles-down on the found misfit family facet, trauma-bonding, while adding savior complexes to the group. It also includes Cyborg who seems like a strange fit, but they work him in as well as possible.

Also like HARLEY QUINN, it is a voyage of trauma-exploration — it even features a similar ‘dissociative event/we have to enter their mind’ episode — however, where QUINN sees a light at the end of the tunnel, DOOM PATROL is far more dour, perhaps more than Morrison initially intended. These are castaways who have lived with too much for far too long and, consequently, feel rudderless.

I’ll note that this year’s season has barely kicked off, and I’m still working through the prior seasons, but as a show it really hit me in the gut and I couldn’t leave it off this list.

GIRLS5EVA (Season Two)

This season didn’t quite hit the highs of the first, but it still provided effortless laughs and brilliant performances.

HARLEY QUINN (Season Three)

Before I’d watched a single episode, I had written off HARLEY QUINN as a filthy lark — hyper-violent, intentionally offensive snark — but enough critics boosted it that I thought it’d be a fun comedic, mindless watch at a time when I desperately needed that midway through this year.

I was absolutely 100% wrong on all counts. (Well, not about it being filthy and hyper-violent because it most certainly is.) I also watched it at a time I most certainly shouldn’t have been watching it, during a period in my life when I was explicitly told to stay away from trauma-centeric works after a bout of enduring extremely difficult works and processing waaaay too much.

HARLEY QUINN is all about dealing with/confronting trauma and abusers and people-pleasing and recovery, but despite the fact that the show is so dirty that I of all people had to consult urbandictionary.com, it’s surprisingly healthy. Ultimately, it’s about Harley realizing herself, her potential, and growing as a person, as opposed to the standard misery porn most shows lean on.

This year’s season isn’t as concise as the prior two, nor is it as emotionally brutal, but it finally coupled-up Poison Ivy and Harley and portrayed the two as a very complicated, but fulfilling, relationship. The writers bend over backwards to underscore that their relationship doesn’t ‘solve’ Harley, that there’s still work to be done. The fact that they can do so while firing off lines like “I can’t listen to ya when you’re dressed like a 40s housewife who is fucking her husband’s boss.” is just an added bonus.

THE LAST MOVIE STARS

The story of two beautiful people with big beautiful problems, all extremely graciously handled by the ever-empathetic Ethan Hawke.


RESERVATION DOGS (Season Two)

I’m still working through the second season, however this show has such a taut command over its characters and tone and what they want to say that it has to be included. A heartfelt raw nerve of a show.

THE RIGHTEOUS GEMSTONES (Season Two)

On paper, every Green/Hill/McBride show should not be for me; immature, petulant male bravado is not my bag.

However, they are absolutely amazing at giving their mostly terrible characters nuance while still being hilariously quotable -and- instilling them with genuine humanity and pathos. Crazily enough, HBO has also given them a budget that allows them to create some shockingly JOHN WICK-worthy set-pieces.

THE REHEARSAL (Season One)

An absolute mindfuck of a reality show in all of the right and wrong ways. By the end I couldn’t help but feel like numerous crimes had been voluntarily committed.

WHAT WE DO IN THE SHADOWS (Season Four)

An absolute joy of a humane comedy. The writers are restless and endlessly inventive, and the cast as always game for it. –Go Flip Yourself– is an instant classic.


Noteworthy


A LEAGUE OF THEIR OWN (Season One)

“[A LEAGUE OF THEIR OWN is] about rewiring cultural attitudes and figuring out what’s best for yourself when you’re actively able to make said decisions.”

I LOVE THAT FOR YOU

The Home Shopping Network is an easy target to lampoon, but I LOVE THAT FOR YOU never punches down, opting instead to tell a serious-but-often-comedic character story about what happens when you get the spotlight you want, and what you’ll do to keep the spotlight on you.

KIDS IN THE HALL

I grew up in Vermont and I’m old, so I was part of a select few of those in the United States who actually saw KIDS IN THE HALL via antenna way back in the day.

If you haven’t seen the original run: I implore you to do so.

That said, I was a bit worried about this return, that it might feel a bit tired, but they still hit all of the right notes. Also, it was all worth it solely for Doomsday DJ.

MYTHIC QUEST (Season Three)

Given the history of all of the creators and writers of this series — notably from IT’S ALWAYS SUNNY IN PHILADELPHIA folks — I expected MYTHIC QUEST to be an even filthier SILICON VALLEY and, while I’m sure so many folks would have been happy with that, instead it’s a surprisingly tender — though still barbed — workplace drama that I’m shocked exists, partially because it actually showcases how gaming culture and audiences have significantly changed.

It’s no longer about tech dudebros — although yes, they’re there — but the show isn’t so pre-occupied with that. It’s genuinely supportive.

It recalls WKRP and 30 ROCK, because with most workplace sitcoms you already know how the sausage is made, but with those, you really didn’t.

Also, Polly uses the exact same faceless, pitch-black mechanical keyboard I’ve used for years, which is a really, really nice touch.

OUR FLAGS MEAN DEATH (Season One)

The queer CABIN BOY/CAPTAINS COURAGEOUS TV show no one knew they wanted or needed.

SEVERANCE (Season One)

Finally, an emotional, character-centric high-concept show that fills the LOST-shaped hole in everyone’s heart. Immaculately designed, perfectly cast; it was a treat of a wintertime show.

SOMEBODY SOMEWHERE (Season One)

For the theatre nerd in all of us; an affecting homecoming story that reminded me of the sadly overlooked ONE MISSISSIPPI. It’s also one of the last performances from classic character actor Mike Hagerty, and he gives it his all here.

STRANGE NEW WORLDS (Season One)

An absolutely delightful sci-fi throwback that captures the wonder and excitement of exploration.

THREE BUSY DEBRAS (Season Two)

Some of the finest surrealism on TV, at least until it was canceled. At least it went out with a bang.

THE UNBEARABLE WEIGHT OF MASSIVE TALENT (2022)

Making a meta film like THE UNBEARABLE WEIGHT OF MASSIVE TALENT, which centers around Nicolas Cage playing himself struggling with his acting career, can’t be an easy task. With such a long legacy of films, such a wide breadth of performances, not to mention Cage’s real-life idiosyncrasies and quirks, it seems foolhardy to try to convey the essence of Cage in under two hours. A serious-minded theme park might be more fitting.

If Tom Gormican and Kevin Etten, director and co-writers of UNBEARABLE WEIGHT were daunted by Cage’s oeuvre, it doesn’t show on the screen. Nicolas Cage is ‘Nick Cage’ who, apart from the name, barely deviates from his real-life counterpart as a quirky, intense, occasionally explosive, but extraordinarily compelling actor, known for his dedication to his craft.

‘Nick’ hits rock bottom after he fails to garner a meaty award-contending role and he declares to his agent (Neil Patrick Harris) that he’s quitting acting, but not before he takes a million dollar gig to make an appearance at an overseas birthday party. Unbeknownst to Nick, the party is a ruse by rich drug lord Javi Gutierrez (the always delightful Pedro Pascal), a Nick Cage superfan who has penned a script just for him, and hopes that by the end of the party Nick will attach himself to the film, and maybe — just maybe — Nick will also become his best friend along the way.

What follows is a pleasurable, occasionally visually kinetic, but very over-stuffed romp across the broader beats of action films that would have featured Nic Cage front-and-center. There’s a lot of sun, surf, sports cars, and high-speed shoot-outs, all peppered with riffs on Cage’s more off-beat roles, such as a few ADAPTATION-esque combative discussions with ‘Nicky’, his wild at heart younger self.

There’s an effortless charm to UNBEARABLE WEIGHT, partially because of the drugged-up interplay between Nick and Javi, but also because of how hard the film leans into Gormican and Etten’s favorite Cage films, adroitly adapting the beats of the likes of THE ROCK and CON AIR to a somewhat sweet bromance (and includes a slightly more problematic, but still very 90s ‘reconnect with my estranged ex via violent set-pieces’ subplot).

Some may be disappointed that UNBEARABLE WEIGHT doesn’t zig or zag as much as it could, or that it doesn’t subvert Cage’s persona say, in the way that JCVD (2008) lifted the curtain on the ennui of a similarly fictionalized ‘Jean-Claude Van Damne’. However, Gormican and Kevin Etten made this film to extoll Cage and recreate the glow his films exuded, and their script — plus the earnestness that Cage brings to the role of err, himself — sees them warmly meeting that goal.

Official trailer:

Red band trailer:

Favorites of 2021: Video Games

Despite having acquired a PlayStation 5 in 2021, I played far fewer games than normal this year, opting instead to mindlessly whittle away at long-haul interactive experiences as opposed to short-form works. Nonetheless, here are my favorite gameplay experiences of 2021!

ASSASSIN’S CREED VALHALLA

Thanks to the pandemic, the Assassin’s Creed series has been my interactive comfort food. I’ve sunk way too many hours into AC: ORIGINS, AC: ODYSSEY, and now AC: VALHALLA — as these series have been relatively non-taxing, rarely frustrating fare that allows me to routinely press buttons in order to check out of the hellscape of the last few years, which feature some surprisingly well-penned characters and situations, a far cry from the prior franchise games.

One of the great things about major franchise games like Assassin’s Creed are: you can play one of the entries when it launches, then wait a year or so and it’s a completely different experience, especially if you’ve purchased a season pass.

While I completed VALHALLA in 2020, I returned to it in 2021 for the two extremely generous DLC packages, which allows you to travel to both Dublin and Paris. The mission types are nothing new — really, very little has changed about the ASSASSIN’S CREED gameplay since the days of ASSASSIN’S CREED II — but the writing and character work has become far sharper and, it must be said, hornier.

These are games you can spend hours and hours and hours playing, especially if you’re like me and wants to clean the world maps of any unfinished tasks. While VALHALLA’s DLC isn’t terribly memorable — there were a number of missions where I explicitly uttered to no one: “Well, this mission is absolutely no fun.” — it works as the distraction toy that I needed for the end of 2021.

DEATHLOOP

An hour or two into DEATHLOOP, I questioned whether this was a game for me, as it was maddeningly difficult and, while it featured Arkane’s signature reliance on stylish vertical level design, I was turned off by the sweaty dialogue; it felt like it was trying too hard to appeal to youths.

By the time I made it to the third or fourth hour, I’d found a groove and realized how the game wanted you to play it. Really, it’s far simpler than you’d expect — although I admit I have yet to complete the game — so far this isn’t the roguelike loop that one might expect.

Additionally, the combative dialogue? The overly agressive landscape? It grows on you. It still feels slightly performative, at least at the point I’m at in the game, but it’s a game that gets to have its cake and eat it too: slyly smart while being stylish enough to sell.

FAMICOM DETECTIVE CLUB: THE MISSING HEIR

A completely unexpected, but very welcome remake of an adventure game/visual novel few of those in the US were even aware of. Oh, and it’s from Satoru Okada: the director of KID ICARUS and METROID, and the brains behind the Game Boy.

More here:

https://mediaclature.com/2021/06/10/famicom-detective-club-the-missing-heir-1988-2021/

PSYCHONAUTS 2

“15+ years later, is PSYCHONAUTS 2 the sequel I wanted? Yes and no. It leans far more on spectacle and less on cognitive/character visual motifs than I would have liked. It’s certainly not as idiosyncratic as the first game. However, it […] does such a great job at detailing how flawed we can be, but how we can learn to be better with some help, and how we need to accept each other on these journeys.”

More here:

https://mediaclature.com/2021/12/28/psychonauts-2-2021-pc-macos-ps4-xboxes/

RESIDENT EVIL VILLAGE

While RESIDENT EVIL VILLAGE has — rightfully — gained a lot of attention due to the very tall Lady Dimitrescu, it’s also a thrillingly executed bit of action-horror that only falters in the final act. It’s immensely playable, and I can’t wait for the upcoming DLC.

More here:

https://mediaclature.com/2021/06/02/resident-evil-village-2021/

In my queue:

  • THE ARTFUL ESCAPE
  • CHICORY: A COLORFUL TALE
  • THE GREAT ACE ATTORNEY CHRONICLES
  • LIFE IS STRANGE: TRUE COLORS
  • METROID DREAD
  • OVERBOARD!
  • SABLE

STAR TREK: DISCOVERY (Season Three, 2020)

(Paramount+/VOD) Apologies in advance for the massive preamble here, and the general length of the piece! I actually did whittle it down, but still …it’s STAR TREK.

Both my wife and I have been huge STAR TREK nerds since we were young. I watched the original series while it was in syndication before my family had cable, read all of the novelizations and extended universe books that my school and local library stocked, subscribed to The Official Star Trek: The Next Generation magazine, and even cried when my hairdresser botched my Spock haircut. (She was probably just looking out for my best interests, so thanks?)

At some point, I simply lost interest. I watched a few eps of every post-TNG series over the years, fell asleep during FIRST CONTACT (or was it NEMESIS?), but ultimately I was hard-pressed to care.

During lockdown, my wife and I figured it was as good a time as any to dive back in. We’ve been happily working our way through DEEP SPACE NINE together, and she started binging DISCOVERY on her own. Every time I’d walk through the room while she was watching, I’d witness some humanoids in a lift, talking at each other via overly-complicated and unnecessary camerawork. I was not impressed.

She indulged my optimism for PICARD, based on my prior love of TNG and the fact that the show runner was Pulitzer Prize winner Michael Chabon (THE ADVENTURES OF KAVALIER & CLAY). In the interest of brevity, I’ll simply state that was a mistake.

Once we hit the end of DS9’s third season, she implored me to watch DISCOVERY’s third season — which she had already seen — noting that I could get up to speed pretty quickly, and she wasn’t wrong. The opening recap lays out most of what you need to know: DISCOVERY takes place around the time of Captain Pike’s heyday, a bit before the original series. Michael Burnham (played by Sonequa Martin-Green) is an orphaned Black human woman — Michael’s name is a signifier that DISCOVERY started as a Bryan Fuller show, showcasing his love for masculine-named women * — who was adopted by Spock’s family, grew up on Vulcan, and has become a swashbuckling heroic-but-flawed Federation member serving on the USS Discovery.

The USS Discovery is a Federation starship with an experimental ‘spore drive’ which allows them to speedily navigate space without the need for dilithium crystals, however, someone has to be able to interface with them for …reasons. Thankfully, USS Discovery has brilliant-but-prickly Paul Stamets (Anthony Rapp) to physically interface with the drive. Stamets’ husband is Hugh Culber (MY SO-CALLED LIFE’s Wilson Cruz) who is USS Discovery’s Lieutenant Commander. Rounding out the ensemble is: Philippa Georgiou (a charismatically chilly Michelle Yeoh) who is there for …reasons, and she is complex, captivating, and knows how to verbally eviscerate anyone; Saru (an unsurprisingly heavily made-up Doug Jones) as a measured, by-the-book officer and newly-introduced species called the Kelpien; Ensign Tilly (Mary Wiseman) as the overly chatty, but intelligent and warm-hearted foil to Stamets, and Lieutenant Keyla Detmer (Emily Coutts) who serves as a steadfast helmsman.

Oh, and they have Tig Notoro and David Cronenberg as occasional cast members! Granted, both are rather under-utilized, but it’s always thrilling when they show up.

I won’t touch on any particulars of the third season’s plot, as doing so would certainly spoil matters for the first two seasons. Again, I haven’t seen the first two seasons, but based on the critical and fan reactions I’ve heard, the third season course-corrects quite a bit. I found it to be a very enjoyable, very satisfying self-contained season of STAR TREK, although I was initially hesitant as the opening eps primarily focus on Michael’s journey — STAR TREK has always excelled at ensemble work — and I had a number of quibbles with some of the retrofitting and a lot of the details concerning the ship interfaces, but they explained enough of it that made me happy. (This seems to be an unpopular opinion.)

Unlike PICARD, there were a number of times where I exclaimed: “This is my kind of STAR TREK!” as there were more than a few eps that focused on discovering new worlds with kind intent, recreating the wonder that drew me into the STAR TREK universe in the first place. While not all of the characters are terribly complex, their motives and Federation-centric willfulness to be as helpful as they can be was refreshing, comforting, and familiar. It felt like the show realized what it needed to do to recapture the original series’ magic, all while gamely moving matters forward.

When I stated that the season feels self-contained, I meant it. This season starts with a breaking point and ends with a two-parter that comes across like a spectacle-laden STAR TREK film (albeit an even-numbered one) with -huge- stakes and an extremely memorable and intriguing villain in Orion Minister Osyraa (an exceptional Janet Kidder) and, when the last episode fades to black, it feels like a chapter has ended; it feels like a series finale. A fourth season has been confirmed, and it appears that it’ll be a season that isn’t so Kurtzman-fueled but, instead, a STAR TREK show more like the ones I watched with awe as a youth: a show based on optimism, empathy, wonder for the unknown and, well, discovery.

I’ve included a STAR TREK: DISCOVERY S3 trailer below. Do not watch if you have plans to watch S1 or S2:

SPIDER-MAN: MILES MORALES (2020)

Oh, I loved this. I wrung every bit of web-slinging joy from Insomniac’s prior Spider-Man game, but never quite loved the story, given that Peter Parker was basically re-enforcing a New York City police state.

SPIDER-MAN: MILES MORALES takes everything that’s great about Insomniac’s prior SPIDER-MAN game and improves on almost every facet of it. The mechanics are just as silky-smooth, if not better, than the prior game. However, what really makes the game shine is the writing which, for a triple A blockbuster superhero game is a minor miracle.

(I’ll quickly note that I’m not at all familiar with Miles Morales apart from INTO THE SPIDER-VERSE. I’ve read zero of the Marvel Ultimate comics.)

Miles (now a younger Spider-Man) and his childhood friend Phin are teenage nerds. Not contemporary nerds, but old-school smart nerds who get excited about science and space and tinker on projects together! They’re still struggling with finding their space in the world — as teens do — but they’re not too terribly awkward, and they have a very tight brother/sister dynamic. But really, these two are unapologetic brilliant nerds, it’s the springboard for the game’s arc, and I love it.

There’s also an earnestness and idealism that I adore about the game. Yeah, there’s a lot of overwrought conflict that wouldn’t feel out-of-place in a J.J. Abrams work, you have to suspend disbelief for the sheer amount of tech created within such a short period of time, and I’m a bit shocked at how some of Miles’ moves would -definitely- induce death — for example: you can turn human bodies into bombs — but overall it’s an extremely playable game about biological and adopted family and the love for your original and adopted boroughs.

Did I mention that the game is goddamn gorgeous?! Insomniac also lets you tweak what you prefer from your visuals. Want high-end visual fidelity? You’ve got it, locked at 30fps! You demand 60fps? You can have it with a few downgrades you’ll never notice! Want it to look like INTO THE SPIDER-VERSE? No problem, just make sure to bank some activity tokens first.

If there’s one flaw, it’s that Miles’ powers seem far too powerful, and the game occasionally tries to course-correct this with power-negating guns and/or throwing waves and waves of criminals at you, invoking occasional frustration, but that doesn’t last long. Eventually you’ll suss the proper rhythm.

This is blockbuster gaming done right and I hope other studios learn from it, and I’m very happy that I waited for a PS5 to play it. In fact, I’m still playing it, because I love the bodega cat costume so much, which is only available after starting New Game+.

RESIDENT EVIL VILLAGE (2021)

Yes, I mostly played RESIDENT EVIL VILLAGE to partake in the cultural conversation as, apart from RESIDENT EVIL 4, I don’t care much for the series’ trademark blend of jump scares and camp. (Although I am now very tempted to dive into RESIDENT EVIL 7, which I initially wrote off as an interactive facsimile of THE TEXAS CHAIN SAW MASSACRE.)

VILLAGE severely overtaxed my ailing PS4 — my poor console’s fan was working so hard that it trampled over any aural atmosphere Village may have — but it’s undeniably a triumph of tech and scenic design. The attention to details is astounding, mesmerizing even. That said, it feels like it’s design-by-commitee that succeeds in spite of itself. If it reminds me of anything, it’s HALF-LIFE 2 with its regimented and sectional use of mechanics. Hell, Heisenberg’s factory feels like a whole-cloth rip of HALF-LIFE 2’s final chapter, sans gravity gun. (That said, HALF-LIFE 2 doesn’t hate hands nearly as much as RESIDENT EVIL VILLAGE.

Still, it’s a fun time! As you’d expect from Resident Evil, the characters are all half-baked, even though they’re clearly cribbing from Kojima’s Metal Gear Solid boss book, so it’s a bit sad to see characters that could have been interesting reduced to caricatures, but it’s Capcom and it’s RESIDENT EVIL and to expect anything more would be wishful thinking.

SOUND OF NOISE (2010)

(kanopy/Plex/Pluto/tubi/Vudu/VOD) SOUND OF NOISE is a Swedish feature film that’s based on the short film MUSIC FOR ONE APARTMENT AND SIX DRUMMERS about a collective of musicians who break into an apartment and make music solely with whatever exists in the apartment. There’s a lot of clanging on ceramics and glasses, rhythms created via vacuum suction, books thrown to the floor and the like.

“How can that possibly be turned into a feature film?” you might ask. The answer is: in a very cartoonish way. The troupe is sheer anarchy as they break into hospitals and banks to realize their musical works, progressing to one ultimate performance, all while being pursued by a tone-deaf cop. It’s funny and infectious, and the musical pieces stand on their own. (Well, they do if you’re a fan of say, avant-garde, percussive works.)

While there is an attempt to give an emotional, romantic core to the film, it falls a bit flat, but it’s not entirely unwelcome. Really, the set-pieces are the allure here.

One of my favorite pieces is a skillfully edited highway driving scene — it features co-director/co-writer Ola Simonsson and is a bit more liberal with its use of sound sources — as it vaguely reminds me of the experimental electronic band SHINJUKU FILTH:

-Music for One Highway-:

SHINJUKU FILTH – The Art-:

(Also, check out the companion track, -The Sale- if you can.)

MUSIC FOR ONE APARTMENT AND SIX DRUMMERS:

Trailer: